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		<h1><a href="/minecraft">minecraft</a> - errors.go</h1>
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<span class="hidden"><a id="L1" href="#L1">     1</a>  </span><span>package minecraft</span>
<span class="hidden"><a id="L2" href="#L2">     2</a>  </span>
<span class="hidden"><a id="L3" href="#L3">     3</a>  </span><span>import (</span>
<span class="hidden"><a id="L4" href="#L4">     4</a>  </span><span>	&#34;errors&#34;</span>
<span class="hidden"><a id="L5" href="#L5">     5</a>  </span><span>	&#34;strconv&#34;</span>
<span class="hidden"><a id="L6" href="#L6">     6</a>  </span>
<span class="hidden"><a id="L7" href="#L7">     7</a>  </span><span>	&#34;vimagination.zapto.org</span><span>/minecraft</span><span>/nbt&#34;</span>
<span class="hidden"><a id="L8" href="#L8">     8</a>  </span><span>)</span>
<span class="hidden"><a id="L9" href="#L9">     9</a>  </span>
<span class="hidden"><a id="L10" href="#L10">    10</a>  </span><span>var (</span>
<span class="hidden"><a id="L11" href="#L11">    11</a>  </span><span>	</span><span class="text">// ErrOOB is an error returned when sanity checking section data.</span>
<span class="hidden"><a id="L12" href="#L12">    12</a>  </span><span>	ErrOOB = errors.New(&#34;received out-of-bounds error&#34;)</span>
<span class="hidden"><a id="L13" href="#L13">    13</a>  </span><span>	</span><span class="text">// ErrNoLock is an error returns by path types to indicate that the lock on the</span>
<span class="hidden"><a id="L14" href="#L14">    14</a>  </span><span>	</span><span class="text">// minecraft level has been locked and needs reinstating to continue.</span>
<span class="hidden"><a id="L15" href="#L15">    15</a>  </span><span>	ErrNoLock = errors.New(&#34;lost lock on files&#34;)</span>
<span class="hidden"><a id="L16" href="#L16">    16</a>  </span><span>)</span>
<span class="hidden"><a id="L17" href="#L17">    17</a>  </span>
<span class="hidden"><a id="L18" href="#L18">    18</a>  </span><span class="text">// MissingTagError is an error type returned when an expected tag is not found.</span>
<span class="hidden"><a id="L19" href="#L19">    19</a>  </span><span>type MissingTagError struct {</span>
<span class="hidden"><a id="L20" href="#L20">    20</a>  </span><span>	TagName string</span>
<span class="hidden"><a id="L21" href="#L21">    21</a>  </span><span>}</span>
<span class="hidden"><a id="L22" href="#L22">    22</a>  </span>
<span class="hidden"><a id="L23" href="#L23">    23</a>  </span><span>func (m MissingTagError) Error() string {</span>
<span class="hidden"><a id="L24" href="#L24">    24</a>  </span><span>	return &#34;minecraft: missing &#34; &#43; strconv.Quote(m.TagName) &#43; &#34; tag&#34;</span>
<span class="hidden"><a id="L25" href="#L25">    25</a>  </span><span>}</span>
<span class="hidden"><a id="L26" href="#L26">    26</a>  </span>
<span class="hidden"><a id="L27" href="#L27">    27</a>  </span><span class="text">// WrongTypeError is an error returned when an nbt tag has an unexpected type.</span>
<span class="hidden"><a id="L28" href="#L28">    28</a>  </span><span>type WrongTypeError struct {</span>
<span class="hidden"><a id="L29" href="#L29">    29</a>  </span><span>	TagName        string</span>
<span class="hidden"><a id="L30" href="#L30">    30</a>  </span><span>	Expecting, Got nbt.TagID</span>
<span class="hidden"><a id="L31" href="#L31">    31</a>  </span><span>}</span>
<span class="hidden"><a id="L32" href="#L32">    32</a>  </span>
<span class="hidden"><a id="L33" href="#L33">    33</a>  </span><span>func (w WrongTypeError) Error() string {</span>
<span class="hidden"><a id="L34" href="#L34">    34</a>  </span><span>	return &#34;minecraft: tag &#34; &#43; strconv.Quote(w.TagName) &#43; &#34; is of incorrect type, expecting &#34; &#43; strconv.Quote(w.Expecting.String()) &#43; &#34;, got &#34; &#43; strconv.Quote(w.Got.String())</span>
<span class="hidden"><a id="L35" href="#L35">    35</a>  </span><span>}</span>
<span class="hidden"><a id="L36" href="#L36">    36</a>  </span>
<span class="hidden"><a id="L37" href="#L37">    37</a>  </span><span class="text">// UnexpectedValue is an error returned from chunk loading during sanity</span>
<span class="hidden"><a id="L38" href="#L38">    38</a>  </span><span class="text">// checking.</span>
<span class="hidden"><a id="L39" href="#L39">    39</a>  </span><span>type UnexpectedValue struct {</span>
<span class="hidden"><a id="L40" href="#L40">    40</a>  </span><span>	TagName, Expecting, Got string</span>
<span class="hidden"><a id="L41" href="#L41">    41</a>  </span><span>}</span>
<span class="hidden"><a id="L42" href="#L42">    42</a>  </span>
<span class="hidden"><a id="L43" href="#L43">    43</a>  </span><span>func (u UnexpectedValue) Error() string {</span>
<span class="hidden"><a id="L44" href="#L44">    44</a>  </span><span>	return &#34;minecraft: tag &#34; &#43; strconv.Quote(u.TagName) &#43; &#34; was expecting &#34; &#43; strconv.Quote(u.Expecting) &#43; &#34;, but got &#34; &#43; strconv.Quote(u.Got)</span>
<span class="hidden"><a id="L45" href="#L45">    45</a>  </span><span>}</span>
<span class="hidden"><a id="L46" href="#L46">    46</a>  </span>
<span class="hidden"><a id="L47" href="#L47">    47</a>  </span><span class="text">// UnknownCompression is an error returned by path types when it encounters a</span>
<span class="hidden"><a id="L48" href="#L48">    48</a>  </span><span class="text">// compression scheme it is not prepared to handle or an unknown compression</span>
<span class="hidden"><a id="L49" href="#L49">    49</a>  </span><span class="text">// scheme.</span>
<span class="hidden"><a id="L50" href="#L50">    50</a>  </span><span>type UnknownCompression struct {</span>
<span class="hidden"><a id="L51" href="#L51">    51</a>  </span><span>	Code byte</span>
<span class="hidden"><a id="L52" href="#L52">    52</a>  </span><span>}</span>
<span class="hidden"><a id="L53" href="#L53">    53</a>  </span>
<span class="hidden"><a id="L54" href="#L54">    54</a>  </span><span>func (u UnknownCompression) Error() string {</span>
<span class="hidden"><a id="L55" href="#L55">    55</a>  </span><span>	return &#34;unknown compression code: &#34; &#43; strconv.FormatUint(uint64(u.Code), 10)</span>
<span class="hidden"><a id="L56" href="#L56">    56</a>  </span><span>}</span>
<span class="hidden"><a id="L57" href="#L57">    57</a>  </span>
<span class="hidden"><a id="L58" href="#L58">    58</a>  </span><span class="text">// ConflictError is an error return by SetChunk when trying to save a single</span>
<span class="hidden"><a id="L59" href="#L59">    59</a>  </span><span class="text">// chunk multiple times during the same save operation.</span>
<span class="hidden"><a id="L60" href="#L60">    60</a>  </span><span>type ConflictError struct {</span>
<span class="hidden"><a id="L61" href="#L61">    61</a>  </span><span>	X, Z int32</span>
<span class="hidden"><a id="L62" href="#L62">    62</a>  </span><span>}</span>
<span class="hidden"><a id="L63" href="#L63">    63</a>  </span>
<span class="hidden"><a id="L64" href="#L64">    64</a>  </span><span>func (c ConflictError) Error() string {</span>
<span class="hidden"><a id="L65" href="#L65">    65</a>  </span><span>	return &#34;already setting chunk &#34; &#43; strconv.FormatInt(int64(c.X), 10) &#43; &#34;,&#34; &#43; strconv.FormatInt(int64(c.Z), 10) &#43; &#34;, recall SetChunk to set again&#34;</span>
<span class="hidden"><a id="L66" href="#L66">    66</a>  </span><span>}</span>
<span class="hidden"><a id="L67" href="#L67">    67</a>  </span>
<span class="hidden"><a id="L68" href="#L68">    68</a>  </span><span class="text">// FilePathSetError is an error returned from SetChunk when some error is</span>
<span class="hidden"><a id="L69" href="#L69">    69</a>  </span><span class="text">// returned either from converting the nbt or saving it.</span>
<span class="hidden"><a id="L70" href="#L70">    70</a>  </span><span>type FilePathSetError struct {</span>
<span class="hidden"><a id="L71" href="#L71">    71</a>  </span><span>	X, Z int32</span>
<span class="hidden"><a id="L72" href="#L72">    72</a>  </span><span>	Err  error</span>
<span class="hidden"><a id="L73" href="#L73">    73</a>  </span><span>}</span>
<span class="hidden"><a id="L74" href="#L74">    74</a>  </span>
<span class="hidden"><a id="L75" href="#L75">    75</a>  </span><span>func (f FilePathSetError) Error() string {</span>
<span class="hidden"><a id="L76" href="#L76">    76</a>  </span><span>	return &#34;chunk &#34; &#43; strconv.FormatInt(int64(f.X), 10) &#43; &#34;,&#34; &#43; strconv.FormatInt(int64(f.Z), 10) &#43; &#34; had the following error: &#34; &#43; f.Err.Error()</span>
<span class="hidden"><a id="L77" href="#L77">    77</a>  </span><span>}</span>
<span class="hidden"><a id="L78" href="#L78">    78</a>  </span>
<span class="hidden"><a id="L79" href="#L79">    79</a>  </span><span class="text">// MultiError is an error type that contains multiple errors.</span>
<span class="hidden"><a id="L80" href="#L80">    80</a>  </span><span>type MultiError struct {</span>
<span class="hidden"><a id="L81" href="#L81">    81</a>  </span><span>	Errors []error</span>
<span class="hidden"><a id="L82" href="#L82">    82</a>  </span><span>}</span>
<span class="hidden"><a id="L83" href="#L83">    83</a>  </span>
<span class="hidden"><a id="L84" href="#L84">    84</a>  </span><span>func (m MultiError) Error() string {</span>
<span class="hidden"><a id="L85" href="#L85">    85</a>  </span><span>	if len(m.Errors) == 1 {</span>
<span class="hidden"><a id="L86" href="#L86">    86</a>  </span><span>		return m.Errors[0].Error()</span>
<span class="hidden"><a id="L87" href="#L87">    87</a>  </span><span>	}</span>
<span class="hidden"><a id="L88" href="#L88">    88</a>  </span>
<span class="hidden"><a id="L89" href="#L89">    89</a>  </span><span>	return &#34;received &#34; &#43; strconv.FormatInt(int64(len(m.Errors)), 10) &#43; &#34; errors&#34;</span>
<span class="hidden"><a id="L90" href="#L90">    90</a>  </span><span>}</span>
<span class="hidden"><a id="L91" href="#L91">    91</a>  </span></pre>
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